We Never Really Told People How to Use Mods: The Game's New Quest Fixes an Oversight

The popular online game known as Warframe, an experience where you might encounter bizarre cosmic entities and pilot futuristic vehicles, has unveiled a major update. The Vallis Undermind showcases the distinctive charm that has come to define Warframe in more recent times.

The new content, made available this week, introduces a new mushroom-themed warframe that does a little dance, along with a brand-new biome to discover. However, it also revisits core concepts, with a new mission designed to making sure this complicated, expansive long-running online game is understandable by new players.

The Arrival of "The Teacher"

Called “The Teacher,” this is the highly anticipated mission that instructs Warframe players on how to use one of the game's fundamental yet complex systems: the mod system.

In Warframe, modifications are enhancements that can be equipped on your warframe or arsenal to boost their performance. These can be simple (boosting power or shortening reload times) to the incredibly intricate. Content creators often produce extensive guides about optimized loadouts that use powerful mods in combination to create devastating effects.

“I think a lot of people were maybe getting into the early game, seeing mods, not really understanding it,” explained a key developer. “I think it was really important, at the end of the quest, for players to think, ‘Hey, modding is cool. I'd like to experiment further.’”

A Joint Development

“The Teacher” was developed in a collaboration between the original developers, who handled the story elements, and a supporting studio, who crafted the gameplay, which will appear early in the game.

In the quest, the player is asked to retrieve a component for their ship, but they’re confronted by a formidable foe called Teshin, who takes away the player’s abilities and close-combat arms, and compels them to use the mod system to handily demonstrate its power.

Many of the external team were longtime players, but others had never played before, according to a lead designer. It was this outside perspective that was essential.

“Our initial step involved observing new players and have them experience the introduction and take prodigious notes on all points of confusion,” the designer said. Early-game menu pop-ups introduced players to modding. But the team observed these weren't effective for all.

“Some people didn't see basic instructions where it's flashing on the screen saying put the mod in the slot,” he said.

Addressing a Real Need

Warframe’s mods allow players to create incredibly strong combinations that turn the screen into a blitz of numbers. But "The Teacher" focuses on different aspects. Veteran users who desire more advanced content, like optimizing for endgame challenges. But it became clear that the mission addresses a genuine oversight for newcomers — and that doing so isn’t as simple as it looks.

“Numerous subtle adjustments and little subtle things in the background there to just demonstrate the possibilities rather than tell you,” the designer said. For example, one of the mission's objectives is to show how mods can create powerful elemental status effects; in this case, Magnetic damage that eats chunks out of enemy shields.

“Adjustments to the armament to be a rapid-fire gun, because it better demonstrates the effect frequency,” the designer said. “But you don’t want to say to people, 'with a basic modification, you only got a low probability to trigger a special damage type.' So how do you tutorialize that without changing it?”

Veterans will naturally recognize these mechanics and understand how it works, but beginners require instruction to pay attention to these things.

“It’s not a kind of game development that we've had to worry about as much just because that hasn't been our focus,” said a story developer. “But part of it not being our focus that players weren't properly taught the modding system.”

Significant Investment

“There’s so much that goes into just making a really simple mission that — frankly — you can complete quickly,” said the designer. “Yet it represents extensive development for many team members.”

The designer was clearly enthusiastic over being able to work on a game that he loves — and to design content featuring a preferred figure.

“I'm a huge fan of Teshin,” he said. “He's my 8-year-old internal self's idea of what's cool.”

Streamlining the Beginning

In the decade-plus since launch, Warframe has been in a ongoing struggle with its own new user introduction. There are many intricate mechanics that players can ignore initially — and won’t even have access to until much later. And others, like modding, that scale in complexity depending on how much time you want to invest. A previous patch improved the introductory experience so that players could reach Warframe’s complex narrative arcs with reduced repetitive play up front.

With “The Teacher,” it’s clear that the developers are reinforcing their dedication to make sure Warframe’s early game experience doesn’t stay locked in 2013. Beginners can find their way — regardless of overlooking tutorials.

Matthew Jones
Matthew Jones

A seasoned betting analyst with a passion for data-driven strategies and helping others succeed in the gaming world.